
We don't want to make any hasty decisions at the moment since Submarines have not yet been tested with all the latest changes. If the following tests show that the current implementation does not work well enough, we will think about improving or changing it. In 0.10.9, we made significant changes to submarines and their interaction with surface ships, one of which was the addition of Anti Submarine Warfare armament to almost all ships, so we need to first evaluate this change's impact on Submarines and other classes. After that, we will return to the issue of assessing the interaction between Battleships and Submarines specifically and determine what further steps we need to take. The interaction between the submarine pings and surface ships, in particular battleships, was a popular topic brought up by you.

For those who want to reset all of their Commanders' skills at once, a special button will be available in our weekly Mission Briefing article which will be released on the portal on Thursday, 7 of October for this purpose. This will allow you to test submarines and their counterplay with different setups for both commanders and upgrades for free, as this is an important change for surface ships since we added depth charges to almost all ships Sonar pings and homing torpedoes

During the first two weeks of the release of Update 0.10.9, all players will be able to demount Upgrades and reset Commander skills for free. The Test of Submarines in Random Battles is an important change affecting the gameplay experience.

Commander skill reset and upgrade demounting
